This book is a great addition to the ACKS system, as well as any OSR game, for much of the material in here could be easily ported to another game of choice. If you are running ACKS, this book will help tailor make the system to your world. If you are on the fence about ACKS, check this book out. Its flexibility and substance just might make you a convert.
”Adventurer Conqueror King
After two years of intensive design and development, we’re excited to announce Autarch’s ninth Kickstarter project: Ascendant™, a new superpowered role-playing game of infinite possibilities.
Ascendant is a superpowered role-playing game of infinite possibilities. You get:
- Elegant game mechanics that swiftly simulate the physics of a comic-book world using easy-to-reference real-life benchmarks.
- Color-coded challenge action resultion table (CHART) resolves complex actions with superspeed.
- Infinitely scalable system lets you play heroes of any power level, from streetfighters to living gods - and replicate virtually any character from your favorite anime, comic, manga, or movie setting.
- Countless powers all customizable with an easy-to-use system of modifier tags that lets you match your power’s specifics to your character concept.
- Comprehensive detective mechanics for investigating crimes, interviewing witnesses, and finding clues.
- Detailed options for super-geniuses to create inventions, cure diseases, and even bring their outlandish devices into mass production.
- Extensive rules for responding to emergencies such as asteroid strikes, avalanches, disease outbreaks, earthquakes, fires, nuclear disasters, tornados, tsunamis, and volcanoes
- Huge catalog of pre-build characters and objects including major military vehicles such as aircraft carriers, attack submarines, and ballistic missiles.
- A dynamic mission generation system to help you create challenges for your heroes
- An optional campaign setting with ready-to-use heroes, villains, and organizations
- Spectacular artwork by industry-leading pencilers, inkers, and colorists.
In a world of fallen empires, some relics of the past are good only for a beastman's bludgeon; others make ruin delvers rich. You may start out with no higher ambition than a sack full of ancient coins, but each gold piece you spend ties you into a dynamic realm of commerce and carousing, driven by the hidden engines of court intrigues and distant wars. As you grow in power, will you fight to hold back the darkness looming at the borderlands of an aging civilization, or will you pull down the last decadent barriers to the coming of a new dawn?
Autarch's Adventurer Conqueror King SystemTM fulfills the promise of the original fantasy role-playing game by providing comprehensive, integrated support for play across all levels of a campaign. Any referee who has ever checked for random encounters, and every player who has rolled a twenty-sided dice to hit a wandering monster, will find the rules of Adventurer Conqueror King as elegant, familiar, and comfortable to wield as an heirloom sword. The system's cutting edge is the way every table, chart, and assumption in the game encodes Gygaxian naturalism, Arnesonian barony-building, and the designers' own experience of hundreds of sessions playing and running old-school games. With *Adventurer Conqueror King*, you get both the verisimilitude and consistency of thorough world-building with the power of improvisation and discovery through play. We look forward to seeing what you do with these tools!