“This is what a rationalised 21st century dungeoncrawling RPG can look like: enough old school aspects to appeal to grognards, but with enough mechanical crunch to appeal to new(er) school players. The systems maths is robust enough that it doesn't fall to pieces if you breathe on it, but simple enough that you only need to do simple-addition-up-to-20 in play. And we did it crowdfunded and with substantiative fan base interaction and customer feedback.”
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Home ›Judge <span class="username" xml:lang="" about="/users/daztur" typeof="sioc:UserAccount" property="foaf:name" datatype="">Daztur</span>
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Notice: Undefined index: is_avail_previews in acks_judge_preprocess_single_view() (line 175 of /home/web/drupal/public_html/sites/all/modules/acks_judge/acks_judge.module).Sandbox hexcrawl through a setting of my own invention which is based on D&D lore, the odder bits of history, Sword and Sorcery novels (especially Jack Vance), fairy tales and Arthuriana. The level of magic is fairly high and it skews towards the weird and melancholic. For more information see my AP thread here: http://www.autarch.co/forums/actual-play/ap-shrouded-lands
Profile
- Campaign Judge: Daztur (Send this user a private message)
- Open Campaign? Yes
- Play Schedule:
- Once a month on weekends with play by email side quests for players who want to do that. I'm very open to new people stopping by and no long-term commitment is required but let me know ahead of time (we coordinate schedules through the Tabletop Gaming in Korea facebook group) as DMing more than five people at once makes me crazy.
Venue
- Location
- My apartment in Seongnam just outside of Seoul, near Sanseong station on the eight line (NOT Samseong station on the two line)
- Address
- Seongnam KR
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