i have the idea of making some fighter variants that remain generic in fluff so they can be used for henchmen when they achive level 1, this is my first fighter variant for dexterous NPCs: the archer
HD 1 = d6 (500xp)
Fighting 2 (1000xp) + (300xp)
Armor=Chain mail or lighter (+1 custom power)
Only missile bonus damage (+1 custom power)
Thief 1 (200xp)
+3 custom powers
Precise shot
Accuracy (+1 missile attack)
Fighting style Missile weapons
Deadly shot (+1 damage with missile weapons) (missile weapons gain +1 cleave potential)
level 5
Battlefield prowess
Weapon focus (bow/crossbow or sling/throw weapons)
Level 9
Xp cost: 2000xp (same as fighter)
at level 1 they get +2 to attack throws whit missile weapons, +1 damage whit missile and a free Precise shot, so they will hit at -2 against engaged opponents an at +2 agains unengaged.
they are similar to explorers in a way, but whitout the specific wildernes survivor fluff, and therefore more apropiate for military archers or generic mercenary archers.
critics are welcome, sorry for my english, i am from argentina.