Fortunately Hengist has truth on his side. “Guy came at me when I asked about his kids. I had to put him down.” It’s not like I’m an armed stranger and he’s a gainfully employed local… oh.
I’d say someone should pass on the low profile advice, but I suspect it’s far too late for that.
ok guys, tomorrow is my weding and then ill be at brazil for my honeymoon till 11/12/2015, until i come back consider kaul some sort of better paid henchmen and use his moderate skills at your convenience.
good luck and see you soon!
Suggest Kaul grabs that leafy chest whole, shoves it in his backpack if it fits or carries it if it doesnt, and we can deal with it later. And maybe just lurk upstairs, either to backstab or escape out a window?
Looking at Kaul's inventory to determine what he can dump out of his backpack in order to steal the carved box has made me decide he has left some of his gear back at the inn, and didn't attempt to clamber up to the second story with all of it. Like his 10' pole. And his wardog.
Basically, yes. The "door" to the workshop is actually two larger, swinging doors, as on a barn. Almost the entire front of the workshop swings open. One of Aramis' companions stands in front of each door, facing out. Masov was standing in the "doorway" near the centre, with the right-hand door ajar, and motioned to someone inside, then moved out and closed the door. That was my understanding, anyway. We'll see if Koewn takes issue with that. And yes, both of Aramis' companions are withing melee range of Masov. The area where Masov and the other two are standing is directly in front of the doors, and under an overhang.
I am actually really enjoying playing Hengist, now that I've figured out a direction for him. I'm not sure sometimes if he's on track for a long ride, but it should be a fun one.