OK, I'm definitely losing track of my own iterative design. Weave spells already had their ranges adjusted to 120' in the text. But it didn't get reflected in the spell descriptions. I think I have it sorted. Please review:
Weave Metal (6): Wall, substance is impermeable to creatures (25), substance is impermeable to vision and light (10), affected as iron by physical and magical effects (x0.8),wall may be readily shaped by reducing area (x1), wall may be bonded to surrounding area (x1.2), wall must be solidly supported (x0.75), elemental – earth (x1), target 1,000 square feet (x1.25), 1” thick (x0.75), may not be evoked where objects/creatures are (x1), spell manipulates existing volume with noted characteristics (x0.67), range 120’ (x1), duration indefinite (x2.66), no saving throw (x1), eldritch (x1.5), total cost 63.1
Weave Smoke (1): Wall, impermeable to vision and light (10), affected by physical and magical effects as smoke (x0.9), wall may readily shaped by reducing area (x1), elemental – air (x1), target 1,000 square feet (x1.25), 1’ thick (x1), may not be evoked where objects/creatures are (x1), spell manipulates existing volume with noted characteristics (x0.67), range 120’ (x1), duration 1 turns (x0.75), no saving throw (x1), eldritch (x1.5), total cost 8.5
Weave Stone (5): Wall, substance is impermeable to creatures (25), substance is impermeable to vision and light (10), affected as stone by physical and magical effects (x0.7), wall may be readily shaped by reducing area (x1), wall may be bonded to surrounding area (x1.2), wall must be solidly supported (x0.75), elemental – earth (x1), target 500 square feet (x0.75), 1’ thick (x1), may not be evoked where objects/creatures are (x1), spell manipulates existing volume with noted characteristics (x0.67), range 120’ (x1), duration indefinite (x2.66), no saving throw (x1), eldritch (x1.5), total cost 44.2
Weave Water (4): Wall, substance deals 1d6 damage to creatures that pass through (10), impermeable to creatures with less than 4 HD (20), impermeable to vision (5), not affected by physical and magical effects (x1), wall may be readily shaped by reducing area (x1), wall may be bonded to surrounding area (x1.2), wall must be solidly supported (x0.75), is elemental – water (x1), target 1,200 square feet (x1.5), 1” thick (x0.75), may not be evoked where objects/creatures are (x1), spell manipulates existing volume with noted characteristics (x0.67), range 120’ (x1), duration 2 turns (x1), no saving throw (x1), eldritch (x1.5), total cost 35.6
Weave Wood (4): Wall, substance is impermeable to creatures (25), substance is impermeable to vision and light (10), affected as wood by physical and magical effects (x0.4), wall may be readily shaped by reducing area (x1), wall may be bonded to surrounding area (x1.2), wall must be solidly supported (x0.75), is elemental – earth (x1), target 1,200 square feet (x1.5), 1” thick (x0.75), may not be evoked where objects/creatures are (x1), spell manipulates existing volume with noted characteristics (x0.67), range 120’ (x1), duration indefinite (x2.66), no saving throw (x1), eldritch (x1.5), total cost 37.9