Template Tables

Has anyone created Dwimermount Class Template tables for their game (as in: Template tables that have been tweaked (or re-written) to be more setting-appropriate for Telluria), and would you be willing to share them?

Instead of rewriting them, I reskinned the priest/priestess, cleric, and bladedancer templates for Dwimmermount based on the gods.  I also reskinned the gods to make them into their greek/roman equivilent.  I matched each tamplate to the appropiate God. 

For the followers of the Iron God, I would use Undead Slayer, Crusader or Priest template.  The others I feel already fit in with a few tweaks (Assassin Cult Deathbringer = Termaxian, Mage Necromancer = mage from Yethylreom, etc).  I could have a Fighter and Mage termaxian template, but I haven't bothered yet, since no PCs have shown any interest in being a termaixian cultist (othere than a cultist assassin).  

Here is what I have:

Dwimmer

Roman

Sphere of Influence

Weapons

Fighting Styles

Faith Requirements (priests/priestess)

Classes

Anesidora

Hera

Grain, Fertility, Marriage, Law

Flails, Hammers, Maces, Pole Arms, Dagger

Weapon & Shield, 2 handed weapons

Don’t take human life unless required by law, chaste until marriage, no divorce, only eat agricultural products, married w/ kids by 7th level

Priests, Clerics

		<p>&nbsp;</p>
		</td>
	</tr>
	<tr>
		<td style="width:9.06%">
		<p>Asana</p>
		</td>
		<td style="width:6.54%">
		<p>Athena</p>
		</td>
		<td style="width:14.3%">
		<p>Strategy, Science, Heroism</p>
		</td>
		<td style="width:17.54%">
		<p>composite bow, spear, sword, javelin, lance, and short sword,</p>
		</td>
		<td style="width:14.3%">
		<p>2 handed weapons</p>

		<p>Two weapons (B)</p>

		<p>Weapon&amp;Shield (C)</p>
		</td>
		<td style="width:25.98%">
		<p>Remain chaste, must have knowledge skill or military strategy by 5<sup>th</sup>, both by 9<sup>th</sup>, take human life in war only, must teach 2 hrs 2x week</p>
		</td>
		<td style="width:12.28%">
		<p>Bladedancer (F) Priest(ess) (M/F), Clerics (M/F)</p>
		</td>
	</tr>
	<tr>
		<td style="width:9.06%">
		<p>Caint</p>
		</td>
		<td style="width:6.54%">
		<p>Apollo</p>
		</td>
		<td style="width:14.3%">
		<p>Medicine, Music, Poetry</p>
		</td>
		<td style="width:17.54%">
		<p>N/A</p>
		</td>
		<td style="width:14.3%">
		<p>N/A</p>
		</td>
		<td style="width:25.98%">
		<p>Cannot take human life, no weapons, spend 2 hrs each day healing on entertaining, must have healing or performance by 5<sup>th</sup>, both by 9<sup>th</sup>, only food harvested w/o killing</p>
		</td>
		<td style="width:12.28%">
		<p>Priests</p>

		<p>Priestesses</p>
		</td>
	</tr>
	<tr>
		<td style="width:9.06%">
		<p>Donn</p>
		</td>
		<td style="width:6.54%">
		<p>Death</p>
		</td>
		<td style="width:14.3%">
		<p>Death</p>
		</td>
		<td style="width:17.54%">
		<p>x- bows, daggers (silver), hand axes (sickles), maces, pole arms (scythes), slings.</p>
		</td>
		<td style="width:14.3%">
		<p>Weapon &amp; Shield, 2 handed weapons</p>
		</td>
		<td style="width:25.98%">
		<p>A virgin who has lost her parents or a widow, must remain chaste, may not speak except on temple grounds or in the presence of dead.</p>
		</td>
		<td style="width:12.28%">
		<p>Priestess (F)</p>

		<p>Cleric (M)</p>
		</td>
	</tr>
	<tr>
		<td style="width:9.06%">
		<p>Mavors</p>
		</td>
		<td style="width:6.54%">
		<p>Ares</p>
		</td>
		<td style="width:14.3%">
		<p>War</p>
		</td>
		<td style="width:17.54%">
		<p>battle axes, composite</p>

		<p>bows, lances, pole arms, spears, swords.</p>
		</td>
		<td style="width:14.3%">
		<p>2 handed weapons</p>

		<p>Two weapons (B)</p>

		<p>Weapon&amp;Shield (C)</p>
		</td>
		<td style="width:25.98%">
		<p>N/A</p>
		</td>
		<td style="width:12.28%">
		<p>Bladedancer (F) Clerics (M)</p>
		</td>
	</tr>
	<tr>
		<td style="width:9.06%">
		<p>Tenen</p>
		</td>
		<td style="width:6.54%">
		<p>Vulcan</p>
		</td>
		<td style="width:14.3%">
		<p>Craftsmen, Invention</p>
		</td>
		<td style="width:17.54%">
		<p>Hammers, x-bows</p>
		</td>
		<td style="width:14.3%">
		<p>2 Handed Weapon</p>

		<p>Weapon and Shield</p>
		</td>
		<td style="width:25.98%">
		<p>no spouses and produce no kids, must have one rank in Craft by 5<sup>th</sup>, Master by 9<sup>th</sup>, must have apprentice by 5<sup>th</sup>.</p>
		</td>
		<td style="width:12.28%">
		<p>Dwarven Craftpriest Only</p>

		<p>(NPCs)</p>
		</td>
	</tr>
	<tr>
		<td style="width:9.06%">
		<p>Tyche</p>
		</td>
		<td style="width:6.54%">
		<p>Tyche</p>
		</td>
		<td style="width:14.3%">
		<p>Fortune, Destiny, Prosperity</p>
		</td>
		<td style="width:17.54%">
		<p>Bows, x-bows, bolas, darts, nets, slings, saps, staffs.</p>
		</td>
		<td style="width:14.3%">
		<p>Weapon &amp; Shield, 2 handed weapons</p>
		</td>
		<td style="width:25.98%">
		<p>remain chaste, during temple holidays, randomly matched with partner At 9th level all clerics and priests are randomly matched for marriage, must resolve uncertain issues randomly, never fight except to save the lives of worshippers.</p>
		</td>
		<td style="width:12.28%">
		<p>Bladedancer (F)</p>

		<p>Priestess (F)</p>

		<p>Cleric (M/F)</p>
		</td>
	</tr>
	<tr>
		<td style="width:9.06%">
		<p>Typhon</p>
		</td>
		<td style="width:6.54%">
		<p>Zeus</p>
		</td>
		<td style="width:14.3%">
		<p>Judgement, Trade, Discipline</p>
		</td>
		<td style="width:17.54%">
		<p>flails, hammers, maces, quarterstaffs, swords, whips</p>
		</td>
		<td style="width:14.3%">
		<p>Weapon &amp; Shield, 2 handed weapons</p>
		</td>
		<td style="width:25.98%">
		<p>remain chaste, marriage approved by church, no gambling, public drinking, etc., must follow strict code of justice, one rank of Profession (judge) or Profession (merchant), take human life only in the execution of judgment</p>
		</td>
		<td style="width:12.28%">
		<p>Cleric, Priests</p>
		</td>
	</tr>
</tbody>
 

 

 

1st Level

2nd Level

3rd Level

4th Level

5th Level

1

Angelic Choir

Augury

Continual Light

Create Water

Atonement

2

Cure Light Wounds

Bless

Cure Blindness

Cure Ser. Wounds

Commune

3

Delay Disease

Charm Animal

Cure Disease

Death Ward

Cure Crit. Wounds

4

Detect Danger

Cure Mod. Wound

Cure Maj. Wounds

Dispel Magic

Create Food

5

Fellowship

Delay Poison

Detect Curse

Divination

Dispel Evil

6

Light

Enthrall

Feign Death

Fate

Prot. Norm. Weap.

7

Locate Animal/Plant

Hold Person

Prayer

Neutralize Poison

Quest

8

Purify Food & Water

Holy Chant

Prot. F/Norm. Miss.

Prot. Fr. Evil sust.

Lower Water

9

Predict Weather

Snake Charm

Remove Curse

Spirit of Healing

Prot. F. Nor. Weap.

10

Remove Fear

Speak w/ Animals

Sphere of Visibility

Sticks to Snakes

Restore Life & Limb

11

Sanctuary

 

Water Walking

Tongues

Scry

12

Salving Rest

 

Winged Flight

 

True Seeing

 

Apollo (Priest/Priestess – Oracle, Chantress, Medican, Lightbringer)

Ares (Bladedancer- Veiled Assassin, Consular, Warrior Princess/Cleric-Crusader, Exorcist)

 

1st Level

2nd Level

3rd Level

4th Level

5th Level

1

Cure Light Wounds

Bless

Continual Light

Create Water

Atonement

2

Detect Evil

Hold Person

Cure Disease

Cure Ser. Wounds

Command Person

3

Detect Magic

Resist Fire

Cure Maj. Wounds

Dispel Magic

Cure Crit. Wounds

4

Light

Righteous Wrath

Haste

Giant Strength

Insect Plague

5

Prot. Evil

Shimmer

Prayer

Magic Resistance

Prot. N/ Weapons

6

Purify Food/Water

Silence 15’ radius

Prot. F/ Missiles

Neutralize Poison

Restore Life & Limb

7

Remove Fear

Spiritual Weapon

Remove Curse

Smite Undead

Strength of Mind

8

Sharpness

Swift Weapon

Striking

Vigor

Trollblood

Athena (Bladedancer- Bringer of Mercy, Bladesinger, Temple BladeDancer/Cleric-Priest, Prophet/Priest-Anchorite)

 

1st Level

2nd Level

3rd Level

4th Level

5th Level

1

Angelic Choir

Bless

Continual Light

Clairvoyance

Adaption

2

Cure Light Wounds

Hold Person

Cure Disease

Create Water

Atonement

3

Detect Evil

Holy Chant

Cure Maj. Wounds

Dispel Magic

Commune

4

Faerie Fire

Resist Fire

Haste

Divinations

Cure Crit. Wounds

5

Light

Shimmer

Prayer

Giant Strength

Create Food

6

Purify Food/Water

Silence 15’ Radius

Prot. F/ Missiles

Prot. f/Evil sustain.

Prot. Norm. Weap.

7

Remove Fear

Spiritual Weapon

Remove Curse

Tongues

Restore Life & Limb

8

Resist Cold

Swift Weapon

Striking

Vigor

True Seeing

Death (Cleric-Undead Slayer, Exorcist, Priest/Priestess – Lightbringer, Chantress)

 

1st Level

2nd Level

3rd Level

4th Level

5th Level

1

Detect Evil

Augury

Continual Light

Create Water

Atonement

2

Detect Undead

Bless

Cure Disease

Death Ward

Commune

3

Light

Detect Charm

Cure Maj. Wounds

Dispel Magic

Create Food

4

Magical Weapon

Holy Chant

Invuln. To Evil

Neutralize Poison

Dispel Evil

5

Prot. From Evil

Righteous Wrath

Prayer

Prot. from Evil Sust.

Flame Strike

6

Resist Cold

Shimmer

Remove Curse

Smite Undead

Restore Life & Limb

7

Remove Fear

Spiritual Weapon

Speak w/ Dead

Tongues

Strength of Mind

8

Sanctuary

Swift Scythe

Striking

Vigor

True Seeing

 

Hera (Cleric-Hermit, Proselytizer, Priest //Priest/Priestess – Canoness, Medican, Sacred Courtesan)

 

1st Level

2nd Level

3rd Level

4th Level

5th Level

1

Command Word

Augury

Continual Light

Command Animals

Atonement

2

Cure Light Wounds

Bless

Cure Blindness

Create Water

Commune

3

Fellowship

Charm Animal

Cure Disease

Cure Ser. Wounds

Command Person

4

Light

Enthrall

ESP

Dispel Magic

Command Plants

5

Locate Animal/Plant

Hold Person

Growth of Animals

Neutralize Poison

Create Food

6

Purify Food & Water

Holy Chant

Prayer

Skinchange

Quest

7

Predict Weather

Shimmer

Prot. Norm. Missiles

Speak W/ Plants

Restore Life & Limb

8

Sanctuary

Speak w/ Animals

Remove Curse

Tongues

True Seeing

Tyche (Bladedancer-Warrior Witch, Oracle Dancer/Cleric – Prophet, Proselytizer/Priestess – Oracle, Chantress )

 

1st Level

2nd Level

3rd Level

4th Level

5th Level

1

Cure Light Wounds

Augury

Continual Light

Cure Ser. Wounds

Atonement

2

Detect Magic

Bless

Cure Blindness

Dispel Magic

Commune

3

Fellowship

Chameleon

Cure Disease

Divination

Insect Plague

4

Light

Divine Grace

Detect Secret Doors

Fate

Quest

5

Locate Animal/Plant

Find Traps

Locate Object

Neutralize Poison

Reincarnation

6

Predict Weather

Hold Person

Remove Curse

Sticks to Snakes

Scry

7

Remove Fear

Locate Object

Sphere of Visibility

Tongues

Strength of Mind

8

Trance

Silence 15’ rad

Striking

Winged Flight

True Seeing

Vulcan (Craftpriest-all) – NPC only

 

1st Level

2nd Level

3rd Level

4th Level

5th Level

1

Cure Light Wounds

Augury

Continual Light

Create Water

Atonement

2

Detect Evil

Bless

Cure Blindness

Cure Ser. Wounds

Commune

3

Detect Magic

Find Traps

Cure Disease

Death Ward

Create Food

4

Fellowship

Hold Person

Glyph of Warding

Dispel Magic

Flame Strike

5

Light

Holy Chant

Haste

Divination

Prot. F/Norm. Weap.

6

Protection From Evil

 

Locate Object

Neutralize Poison

Quest

7

Purify Food & Water

Produce Fire

Prayer

Prot. Evil, Sustain.

Restore Life & Limb

8

Remove Fear

Resist Fire

Prot. F/Norm. Miss.

Tongues

Strength of Mind

9

Sanctuary

Shimmer

Remove Curse

Vigor

Sword of Fire

10

Sharpness

Spiritual Weapon

Striking

Water Breathing

True Seeing

Zeus (Cleric-Proselytizer, Priest, Crusader //Priest/Priestess-Canoness, Missionary)

 

1st Level

2nd Level

3rd Level

4th Level

5th Level

1

Command Word

Augury

Call Lightning

Cure Ser. Wounds

Atonement

2

Cure Light Wounds

Bless

Continual Light

Dispel Magic

Control Wind

3

Fellowship

Enthrall

Cure Disease

Divination

Flame Strike

4

Light

Hold Person

Glyph of Warding

Flight

Quest

5

Protection From Evil

Locate Object

Locate Object

Neutralize Poison

Restore Life & Limb

6

Read Languages

Righteous Wrath

Remove Curse

Sticks to Snakes

Strength of Mind

7

Remove Fear

Silence 15’ rad

Striking

Tongues

Summon Weather

8

Sanctuary

Spiritual Weapon

Water Walking

Vigor

True Seeing

 

Nice work!

Wow, that's aweomse!