Adventurer Conqueror King Available NOW

Thanks, it is working fine now! :slight_smile:

Some more:
P19 Left Block 1: “…When he does so, up 1d4+1x10 0th level mercenaries…”
should read: “…up to 1d4+1x10…” or erase “up”
P22 Cleric Level Progression Table, Level 3: Experience value “3000”
should read “3,000”
P24 Left Block 1: “…in any given area. .”
There are two dots. Erase one of them…
P26 Left Block 1: “…If wear armor heavier than leather…”
should read “…If wearing armor heavier…” or “If they wear armor heavier…”
P26 Right Block 1: “…or haughty Kemeshi aristocrat.”
should read : “…or a haughty…”
P26 Right Block 4: “…morale rolls (for monsters or NPCs allied with the caster),…”
should read "…allied witht the bard)
P26 Right Block 6: “…and other magic Items only useable by mages…”
should read “…items…” (no capital letter)
P27 Left Block 2: “…he does so, up 1d4+1x10 0th level…”
should read “…up to 1d4+1x10…” or delete “up”
P29 Left Block 2: “…Explorers are trained to fight …any one-handed melee weapons, … They may fight wielding …wielding a weapon two-handed…”
Perhaps not an error, but rather a lack of understanding: what’s the purpose of being allowed to wield a weapon two-handed (i.e. a two-handed weapon) when only being trained to fight in one-handed melee weapons? Is this meant to apply to missile weapons such as bows which have to be wielded with two hands?

P29 Left Block 2: “…Explorers are trained to fight …any one-handed melee weapons, … They may fight wielding …wielding a weapon two-handed…”
Perhaps not an error, but rather a lack of understanding: what’s the purpose of being allowed to wield a weapon two-handed (i.e. a two-handed weapon) when only being trained to fight in one-handed melee weapons? Is this meant to apply to missile weapons such as bows which have to be wielded with two hands?
APM: Most one-handed weapons can be wielded with two hands. If so, they deal 1d8 damage instead of 1d6. So an explorer has the following options:
Battleaxe with two hands 1d8
Battleaxe and shield 1d6, +1 AC
2 Battleaxes 1d6, +1 to hit
But he cannot use a great axe (1d10 damage, -1 initiative).
This is mentioned in the Equipment section tables, and also in the Damage section of the rules.

According to Alex in the notes on v20, the two-handed fighting for explorers also includes spears:
http://autarch.co/forum/topic/acks-v20-copy-editing#post-874

Mortal Wounds table:
6th Row, first “conditions” column it says:
You are in shock. You
recover with 1hp. You
need magical healing or
one night’s bed rest; or 1
week’s bed rest.
Seems like that should be “You need magical healing AND one night’s bed rest; or 1 week’s bed rest.”

Hello everyone!
We are uploading a new version of the PDF. It now includes all of the typographical and editorial corrections that were pointed out above, as well as updates to the credits and indexes. We have also updated and expanded the Character Worksheets.

Looks awesome!
Just curious though. Are all backers in the credits or just those at the higher levels? I’m not in the list though I’m not sure I qualify anyways. Just pointing it out in case it’s an oops. :slight_smile:
Can’t wait for the printed book now!

Beautiful. Time to get a new group together…

If you’re still looking for typos, the description of the Assassin refers to them as “murders-for-hire” in the first paragraph. I believe this should be “murderers-for-hire”.

Looks great so far, looking forward to reading it later, thanks :slight_smile: Any time table on those of us backers who contributed at the level of getting a print copy might expect to see a package on our doorstep?

Can you please keep the Kickstarter page up to date with the status of the pdf and books? Not everyone who backed ACKS through Kickstarter is involved here on the developers forums. Thanks.

Sigmund, it will be in about 4-6 weeks…

P257, Cleaving, Theives should be Thieves.
(As a native speaker of a language in which the “ei” sound very different from the “ie”, I might have the advantage in spotting this :slight_smile: ).

Just got the chance to download the PDF and read through it, it looks fantastic. When do you guys expect it to be purchasable? We’ve been using the play test campaign rules for a few months, so I’m looking forward to going over them closely to see how they’ve changed. I think we’ll be setting up a wiki for the players to track their own ACKS stuff online (domain revenue, church investments, hijinks, that kind of stuff).
Is ACKS fair game now for reviews and discussion? I’d probably hold a review until it’s at least purchasable as a PDF, though.

Beedo - I’m glad you like it!
The PDF is going to be purchasable on GameSalute, DriveThruRPG and Lulu in February and in stores as a book in March. Each PDF will come with a coupon to drive an in-store purchase.
ACKS is definitely fair game for reviews and discussion!

1 week to go for PDFs!

Caught another two:
P114 Left Block 2: Example: "…HD 9 with 3 special abilities, so her bonus XP is (3 x 700 = 2,100). A group of adventurers receives 3,100XP…
should be (according to the table: 700 (base XP for HD9) + 3 x 600 (bonus for HD9) = 2.500 XP
P149 Left Block Last: Example: “…A lair of orcs is defined as 1 warband. 1 warband is defined as 2d6 gangs. The Judge rolls 1d4 for the number of gangs…”
should read "…“The Judge rolls 2d6…”

Too late! We went to print. :expressionless:
But we’ll correct it in the PDF.

A few updates:

  1. If you’ve already downloaded the PDF, you might want to download the version we uploaded yesterday. It’s got high-resolution graphics that are much cleaner than those we had in the drafts, and many niggling errors have been fixed.
  2. As you may have seen from the blog, we went to print!

“That said, if anyone has placed an order but does not have access, please let us know!
Thanks,
Greg”
I pre-ordered (just yesterday) and don’t have access.
Thanks,
Rick