Simon Forster is posting about the creation of an ACKS campaign setting here: http://skyfullofdust.blogspot.com/
“The Player's Companion extends the core rules by adding a series of new classes, the dwarven machinist and spelunker, the elven ranger, and some human classes - mystic (monk), shaman (druid), and priestess. I'll come out and say it though, the thing that got me fired up with the book-love was the extensive list of templates. (I think they claim there are 144 of them). An ACKS template is basically some pre-selected options that speeds up character generation and gives the character a bit of early flavor. ACKS supports the old school roll-and-go - it's got basic 3d6 in order for abilities and simple classes, like classic D&D. The templates take it the rest of the way, by adding a preconfigured set of starting equipment, starting money, and suggested proficiency selections.”


I'm enjoying reading the posts, and seeing all the new characters!
The way characters are built during play is a great idea
Added to my "Follow" list!
Thanks all.
Expect more to come. My main blog, www.theskyfullofdust.co.uk, is going to be using ACKS to build my gaming world, starting tomorrow with another new class.