Movement Question

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Dr Pete
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Joined: 2011-07-13 13:22
Movement Question
Alright, so dumb question. Imagine a location in which there is a wandering monster roll each turn. Regular patrols or lots of activity or something... If one calls each combat one turn, you get stuck, don't you? Have a combat, recover and loot the bodies, then deal with the next wandering monster, repeat. You never move anywhere. In this situation, I imagine the characters might need to stay in rounds to move, or perhaps we could posit a "quick recovery" where combat counts as less than a turn, but adventurers are down something... fatigued and at -1, as if they hadn't rested after 50 minutes, for example. Other suggestions? adidas kamanda country school district calendar , Sacai x Nike LDV Waffle Black White Gunsmoke For Sale