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Dave
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Hengist on second watch and sending Dagmar to double on first; posted IC.

Do we still want torches lit around the place?  I don't know if we're covering every approach, but there's room to throw one down in front, and I have more torches.

Hardrada
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Torches ready, I would say, but unlit. I wonder if it might be worthwhile to do a local patrol at some point? Anyway, I would like the last watch since I think I need uninterrupted rest for spells.
Aryxymaraki
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Kerrick will volunteer for third watch, both because it's open and because he has no need for uninterrupted rest.

(I'm also going to use LoH on someone before bed. Will make an IC post about that later today.)

Hardrada
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What is the time of day?
bobloblah
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You would guess it's around the seventh bell. The sun has nearly set.

koewn
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Masov will do fourth, then. Whatever order it takes to get the casters rested.

bobloblah
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Okay, thanks. I'll sub in the (N)PCs as needed. I'm working on a larger update, but have been tied up today. Should be tonight.

Hardrada
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Gwydion is out of Schlitz. I will support whatever, but if we investigate these guys, I have no magic nor will I have any tomorrow.
Aryxymaraki
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I vaguely recall this matching a description of something we learned about earlier. At a time when it is not some horrible hour of the morning I'll go look for it.

bobloblah
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I'll give it a bit of time today, but it sounds like a consensus is building to watch without approaching.

koewn
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I'm likely asleep. Though if Kaul's feeling particularly suicidial he could try following them if he can get out of our barricades without making a load of noise.

Aryxymaraki
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How thoroughly did we barricade the ground floor? Would it be reasonable for Kerrick to go out and have it barricaded up behind him?

(I'm thinking I should get mounted up, in case we need speed, and if they attack the building I can flank-charge.)

bobloblah
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​ You could. You could also climb out the back and down the palisade.

koewn
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Next time I'll have to judge the roof so I don't defenestrate myself. :)

 

bobloblah
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Nothing beats a good defenestration.

Hardrada
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Gwyddion is resting unless someone wants an extra set of eyes. Totally okay with helping, but then it's no spells. Let me know: he can probably stir up some trouble between Mystic Aura and mimicry.
koewn
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Dunno if the casters got rested or not? Guess this proves the value of the Wakefulness proficiency.

Kerrick has a lance, yes? A charge to break them up? I'd suggest a few volleys of whatever but we don't know who's in the sack - maybe we can get them to drop it.

bobloblah
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Dunno if the casters got rested or not?


-koewn

You'd guess it's somewhere between the 9th and 10th bell, so no.

Aryxymaraki
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Kerrick does not have a lance, but a spear charge is almost as good.

Hardrada
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If shenanigans are in order, G does not want to miss the fun. Looking at the map, it seems there are multiple avenues by which we can approach them. As an old boss loved to say, defeat of the enemy follows his engagement by multiple forms of contact from multiple directions: we need to at least attempt the multiple directions part of that.
bobloblah
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Hey folks...just wanted to pop in to apologise for the delay. Dealing with an ill family memeber the last few days. I should be able to post again late tonight or tomorrow morning. Again, my apologies.

bobloblah
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I feel like I'm all aplogies. There's a song lyric in there somewhere...

Dave
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I'm slightly at sea somehow, even with the map.  Can Hengist reach the silent group with a charge?  With a non-charge move and still attack?

bobloblah
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No, he can't reach them with a charge, as they are not in line of sight. I'll do up a map this afternoon so we're all on the same page.

Lucasdelsur
Joined: 2015-05-05 18:43

how many round did it take me to climb to that roof?

bobloblah
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That's a really excellent question, actually...I had to go and calculate Kaul's Encumbrance when I originally worked out the climb, so I could figure out where the group the party was pursuing would be when he made it to the top. I made a couple assumptions:

  1. Kaul left his spear and 10' pole behind at the cottage
  2. His Encumbrance without those is around 6 stone, giving him MV 90' (30')
  3. He didn't carry his dog, Cynis, up the wall with him (meaning Cynis is on the ground where Kaul began his ascent)
  4. Kaul can ascend ~1 story per round, taking a bit less than 30 seconds to reach the roof

I would also ask that you add your current Encumbrance and Movement to your Character Sheet so it's easy to look up.

koewn
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Seems like a silence spell? Would the casters or I be able to deduce that? 

bobloblah
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Masov considers what he has seen, but has never seen anything like this before.

Loremastery
1d20 = 12;
(12 )
bobloblah
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I've been tied up the last couple days...I'll post tomorrow. Hopefully a couple returning players will post by then, too!

Hardrada
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Let me know if you need more information regarding Gwyddion's actions.
Aryxymaraki
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I'm confused by enemy positioning. Where'd the black-clad man go, if he managed to get out of range of my horse's movespeed?
bobloblah
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I'll post an image after work today to clarify relative positioning.

Dave
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This is gonna suck!  I thought I was getting into old-school play by now, but I don't even have a bag of flour in my equipment list.  If we ever get some gold, and Hengist actually survives, I'm going shopping.

bobloblah
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Not sure if serious...

koewn
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This is gonna suck!  I thought I was getting into old-school play by now, but I don't even have a bag of flour in my equipment list.  If we ever get some gold, and Hengist actually survives, I'm going shopping.


-Dave R

On top of that, we're in the one OSR game where we could successfully profit via arbitrage due to adventurer demand for that particular trade good....

bobloblah
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Okay, hopefully that clarifies where everyone is.

Aryxymaraki
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I'm still confused about distances; if I can't reach any enemies, could I reach the body in a sack this round?

(Willing to run if necessary, which would get me up to a total of 180' of movement for the round.)

bobloblah
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Based on your Encumbrance, I believed your Movement on horseback was 90' (Medium Riding Horse, total weight ~30 stone+). Am I wrong? Kerrick is Str 18 and Con 13, so by no means small; I would guess he is at least 20 stone, if not more. He wears 6 stone in armor (banded plate, shield), carries a spear (1 stone), and has ~1 stone for saddle and tack plus backpack and associated gear. For movement, I'm willing to be corrected. Certainly, if he's somehow below 30 stone total, his mounted Movement is faster, and he can reach the slouched figures, either climbing the inn, or the one headed around the east side near Gwydion, by jumping the low fence around the inn's paddock. As Kerrick came around the building the blackclad figure was nowhere to be seen, although it's moonlit with only a single torch for illumination. Kerrick could, in theory, reach the torchbearer, but every time he looks towards him with the intent of charging, Kerrick is struck by a dizzying sensation and the torchbearer slips from view.

Aryxymaraki
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Our differing weight count is based on a different guess of Kerrick's weight, I had guessed about 15 stone (between 150 and 210 lbs), which puts his total weight (gear included) at 25 or 26 stone.

(The fact that a stone is between 10 and 14 lbs makes it great as an abstract measure for encumbrance, but hard to guess how much a character weighs!)

And I had not realized that the blackclad figure disappeared! I must have missed that.

I will go count my gear and figure out the exact value for Kerrick's weight that would put me at 30 stone or less so we know what that is.

edit: The weight of Kerrick's gear that is currently being carried by the horse is 10 stone.
armor - 5
shield - 1
spear - 1
saddle and tack - 1
pennant and pole - 1
backpack/saddlebag contents - 1
total - 10

So if his personal weight is 20 stone or less, total weight is low enough to get the fast movement. I'll defer to your judgement on that, as I've realized that 15 stone was probably an excessively low estimate. (I'm also going to write it down on my character sheet so we don't have to do this again :p)

edit again because I probably should have replied to the second post; yes, you did have my plans correct, and I did manage to pick up that a spell foiled them! (Not a real surprise given that even if my protection aura applied, I'd still need to roll a 16+ to save ;) ) The big issue of my confusion was that I didn't realize the blackclad one was no longer visible; sorry about causing this whole thing!

bobloblah
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Our differing weight count is based on a different guess of Kerrick's weight, I had guessed about 15 stone (between 150 and 210 lbs), which puts his total weight (gear included) at 25 or 26 stone. (The fact that a stone is between 10 and 14 lbs makes it great as an abstract measure for encumbrance, but hard to guess how much a character weighs!)

-Aryxymaraki

ACKS notes the historical weight of a stone was between 8 lbs and 14 lbs, but that ACKS simply assumes a stone is 10 lbs when weight is actually in question. Kerrick's Strength is in the top 0.5% of the human population, and he is above average in toughness (Constitution 13), putting him in the top quartile of the population there...if size was an exact correlation (it's not, but the two, particularly Strength, track), he'd be in the top 0.375%. The upshot is that I figure he is a pretty big guy! I'd be willing to go as low as 20 stone (i.e., 200 lbs), but I'd be very hard-pressed to believe anything lower. I'll let you ultimately decide

And I had not realized that the blackclad figure disappeared! I must have missed that...The big issue of my confusion was that I didn't realize the blackclad one was no longer visible; sorry about causing this whole thing!

-Aryxymaraki

No worries! To be specific, the black clad individual didn't disappear...he ran out of the party's direct line of site behind the building, and when the various party members came around the corner, he was gone.

Aryxymaraki
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In that case, we'll let the dice decide.

21 stone + (1d6-2), which will give a range between 20 and 25 stone. (Yes, I could just write this as a d6 + 19, which I decided to do now.)

edit: Dice say my mount's total carried weight is 35 stone and I cannot reach the guys crawling up the building.

bobloblah
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Oh, yes, and to be clear, my understanding was that Kerrick was going to attempt to charge the torchbearer this round. However, when attempting to do so, something...strange...and perhaps sorcerous, prevented him. Had there been another enemy nearby, he may have been able to attack, but no such target was available (the black clad figure has disappeared). He can still reach the sack without setting his horse to gallop.

bobloblah
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As usual, here I am apologizing. Short notice business trip to Europe last weekend, just got back. I'll try and post tonight.

bobloblah
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Kaul expected he can get another blowout bow shot or two before the climbers reach the roof; they are about two -thirds of the way up. The torchbearer, as near as any of you can tell, is headed along the road towards the temple. What is everyone doing?

Aryxymaraki
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How high off the ground are the climbers? Could I stab them off the wall, or are they out of reach of that sort of thing?

bobloblah
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Not with a sword, but a spear or lance from horseback? Yes.

koewn
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I believe I have an unresolved missile fire in the queue against the climbers.

bobloblah
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Not sure how I missed that, but I've updated to include it.

Dave
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Lacking any foes on the ground I'm intending to start shooting at climbers.

Hardrada
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Great attack throws, guys. I propose better damage rolls, however.

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