Unit Costs - Feedback Requested

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Alex
The Autarch
Joined: 2011-06-30 18:10
Unit Costs - Feedback Requested

In the light of additional research and playtesting, a few unit costs seem "off" to me. 
What would you think of the following changes/corrections:

 

Bowmen - Reduced from 15gp to 12gp

Crossbowmen - Increased from 12gp to 15gp

Longbowmen - Reduced from 30gp to 20gp

 

 

 

James C. Bennett
Player's Companion BackerDomains At War BackerSinister Stone of Sakkara BackerLairs And Encounters BackerBarbarian Conquerors of Kanahu BackerACKS Heroic Fantasy Handbook Backer
Joined: 2012-01-17 20:17

I'm all for it. As it stands, the only logical reason to hire bowmen is that you've already hired all the available crossbowmen.

Birthright
Joined: 2011-07-18 12:45

Sound good to me too.

Nerdnumber1
Domains At War Backer
Joined: 2013-03-08 18:02

Crossbowmen always seemed like a better deal for cost when compared to bowmen/longbowmen since bows only had an advantage with cleaving (which comes at levels beyond your average merc). D@W changed that somewhat, at least on the large scale. Historically, good English longbowmen were MUCH harder to train and had a significantly better rate of fire compared to the more powerful-shooting crossbowmen, but this distinction is difficult to model in a game and you tend to end up with a simply weaker mercenary for your money.

I'm fine with the change from a balance standpoint (and a "I have to pay for this expensive crossbow and bolts" standpoint).

Jard
Patreon SupporterDomains At War ContributorSinister Stone of Sakkara ContributorLairs And Encounters ContributorBarbarian Conquerors of Kanahu ContributorACKS Heroic Fantasy Handbook Contributor
Joined: 2012-07-11 23:23

yeah, when you're not paying for the crossbow itself, crossbowmen have an incredibly higher bang-for-your-buck. I discovered this in my home campaign at low levels when the party hired about a dozen mercenaries to travel with them through the wilderness and guard the entrance to dungeons.

Nerdnumber1
Domains At War Backer
Joined: 2013-03-08 18:02

There were jokes about how hiring crossbowmen and then getting them killed could be profitable since the arbalest alone sells for more than their monthly wage (which is true for the equipment of most mercenaries, but more obvious with crossbowmen). There are obvious moral and practical problems with this sort of thing which is why it stayed as a joke.

Jard
Patreon SupporterDomains At War ContributorSinister Stone of Sakkara ContributorLairs And Encounters ContributorBarbarian Conquerors of Kanahu ContributorACKS Heroic Fantasy Handbook Contributor
Joined: 2012-07-11 23:23

I think it stands to reason that a portion of the monthly wage of a crossbowmen would be the amortized cost of their gear plus what is presumably more expensive monthly maintenance on the thing.

zapicm
Patreon SupporterAdventurer Conqueror King BackerPlayer's Companion BackerDwimmermount BackerDomains At War ContributorSinister Stone of Sakkara BackerLairs And Encounters BackerBarbarian Conquerors of Kanahu ContributorACKS Heroic Fantasy Handbook Contributor
Joined: 2011-07-28 03:22

Sounds good to me too.