So I was thinking of building --- actually adapting from the Fantastic Heroes and Witcher RPG the Tiefling to replace the Zaharan. What I'm not sure is would it be easier to just change out some racial abilities and use the Zhaharan or try and build a new one. Has anyone built a new race and how easy is it? The biggest thing I'd like to retain is the 3 random racial abilities that the Tiefling get. Basically I would remove the four Zhaharan abilities replace one with infravision and then the other three would be randomly determined from this table (duplicates are rerolled):
Table 1.5: Tieflings Special Abilities (roll a d100)
01-10: +2 bonus to saving throws and ½ dmg. vs acid
11-20: +2 bonus to saving throws and ½ dmg. vs cold
21-30: +2 bonus to saving throws and ½ dmg. vs electricity
31-40: +2 bonus to saving throws and ½ dmg. vs fire
41-50: +2 bonus to saving throws vs spells and magic effects
51-55: Immunity to poison and disease
56-60: Charm Person spell-like ability 1/day*
61-65: Darkness 15’ rad. spell-like ability 1/day*
66-70: Detect Thoughts (ESP) spell-like ability 1/day*
71-75: Detect Good/Evil spell-like ability 2/day*
76-80: Detect Magic spell-like ability 3/day*
81-85: Invisibility spell-like ability 2/week*
86-90: Vampiric Touch spell-like ability 1/week*
91-00: Choose any ability above