The Halfling [Custom Race and Class - Shadows of Numilvara]

The halfling henchmen in my game are leveling up and I need a custom race/class. This is based off Eberron halflings (they ride dinosaurs) a couple centuries after an apocalyptic event that drove them (and the dinosaurs) underground.

HALFLING CUSTOM CLASSES

The halflings of the Talenta Plains barely survived the great Separation. Mistrusting the rulership of New Cyre, they refused mass migration into the former Mournland and instead disappeared (along with their dinosaur herds) into the great fissures that opened up in their homeland. Now they live deep within the earth and only recently they begun to send exploration teams to seek paths to the surface.

Requirements

All Halfling classes require a minimum dexterity score of 9 or better in addition to their other requirements.

Class Category Values

Arcane: Halfling classes may not put any points into the Arcane category.

Divine: Halfling classes may not put any points into the Divine category, but they may put points into the Shaman category instead. (Shaman is a custom magic type - I'm still working out the specifics).

Hit Dice: Halfling classes may not put more than one point into the Hit Dice value.

Fighting: Due to their small stature, halflings can never use two-handed swords or longbows, regardless of their fighting value. Halflings with narrow or broad weapon selections must include blowguns, slings, and daggers among their selections.

Halflings Value

Value

Halflings

XP Cost

4

Halfling 2 + Shaman 2

700

3

Halfling 2 + Shaman 1

450

2

Halfling 2

200

1

Halfling 1

125

0

Halfling

0

 

When building a Halflings custom class, assign between 0 and 4 build points to the class’s Halfling Value. At Halfling 0, all Halflings gain the following custom powers:

  • Small of Stature: Halflings are significantly smaller and shorter than most humanoids. Their maximum carrying capacity at each level of encumbrance is reduced by 20% compared to a human. Additionally, their base exploration speed is reduced by 30’ when wearing armor heavier than chain mail.
  • Naturally Stealthy: Opponents get -1 on surprise rolls.
  • We Make Our Own Luck: Halflings gain a +1 bonus on all saving throws as well as a +1 bonus on initiative rolls (not when casting spells)

Additional points allocated to the Halflings Value provide the following progression of benefits:

Halfling 1: A halfling value of 1 grants the following additional abilities:

  • Nimble: The class receives a +1 bonus to AC when wearing armor no heavier than leather. The bonus increases by one point at 7th and again at 13th level.
  • Fearless: Halflings have learned how to tame velociraptors. You think they’re afraid of you? Halflings at this value are immune to magical fear.
  • Tracking: As the proficiency.

 

Halfling 2: A halfling value of 2 gives the class the powers listed above, plus the beast friendship proficiency. Members of the class gains an additional +2 bonus to reaction rolls with dinosaurs so long as the character is wearing his or her totem mask.

Halfling 3: A halfling value of 3 increases the class’s effective rank in the Shaman category by 1 for all purposes, in addition to the powers above.

Halfling 4: A halfling value of 4 increases the class’s effective rank in the Shaman category by an additional 1, and retains the powers listed above.

Experience Point Progression after 8th Level

Halflings using the fighter or thief saving throw progression increase the amount of experience required to gain each level after 8th by 5,000. Halflings using the shaman progression increase the amount of experience required to gain each level after 8th by 15,000.

So here's one of the default classes for halflings. (There may also be a Dinosaur Hunter class that's theoretically more common, but the henches are too far away from their ancestral homeland to take that route).

HALFLING ANKLEBITER

Prime Requisite:

DEX

Requirements:

None

Hit Dice:

1d6

Maximum Level:

13

 

Halflings are tiny. Their world is filled with large predators and razor-sharp teeth. It’s not good enough to bite back, these guys know they have to bite first.

At first level, halfling anklebiters hit an unarmored foe with an attack throw of 10+. They advance in attack throws and saving throws as thieves (two points every four levels of experience). Anklebiters can wield any one-handed melee weapon and may use all missile weapons except longbows. They may wear leather or lighter armor. They may wield two weapons, or fight with a weapon and shield. Anklebiters may use any magical items available to thieves.

Halflings are small of stature, and may never wield two-handed swords or longbows. Their maximum carrying capacity at each level of encumbrance is reduced by 20% compared to a human, and their base exploration speed is reduced by 30’ when wearing armor heavier than chain mail. Halflings are naturally stealthy, giving opponents a -1 penalty on their surprise rolls. In their savage homeland, they must make their own luck; their survival instincts grant them a +1 bonus on initiative rolls (not applicable for spellcasting) and saving throws (already factored into the table below).

Halfling anklebiters are quite nimble, and gain a +1 bonus to armor class as long as the character is wearing leather armor or lighter. This bonus increases by 1 point at 7th level, and again at 13th level. They are also excellent trackers, able to follow tracks with a proficiency throw of 11+ (as the tracking proficiency). They are also fearless, immune to all forms of magical fear effects.

Anklebiters are also adept at hiding in shadows, moving silently, and backstabbing, performing all these skills as a thief of equal level.

If a halfling anklebiter survives to reach9th level, he can establish a haplum and rally a halflings to his tribal banner. Ask your Judge for more details! (Judge’s note: If this ever matters, it will work something like a beastman clanhold).

Halfling Anklebiter Proficiency List: Acrobatics, Ambushing, Animal Husbandry, Animal Training, Beast Friendship, Berserkergang, Blind Fighting, Caving, Climbing, Eavesdropping, Endurance, Fighting Style, Mimicry, Naturalism, Passing Without Trace, Precise Shooting, Riding, Savage Resilience, Signaling, Skirmishing, Skulking, Sniping, Survival, Swashbuckling, Tracking, Trapping, Wakefulness, Weapon Finesse, Weapon Focus

 

 

 

Halfling Anklebiter Level Progression

Attack and Saving Throws (Thief)

Experience

Title

Level

Hit Dice

Petrif.

		<p>Paralysis</p>
		</td>
		<td style="width:7.16%">
		<p>Poison</p>

		<p>Death</p>
		</td>
		<td style="width:7.18%">
		<p>Blast</p>

		<p>Breath</p>
		</td>
		<td style="width:6.58%">
		<p>Staff</p>

		<p>Wand</p>
		</td>
		<td style="width:5.72%">
		<p>Spell</p>
		</td>
		<td style="width:4.86%">
		<p>Atk</p>
		</td>
	</tr>
	<tr>
		<td style="width:18.58%">
		<p>0</p>
		</td>
		<td style="width:18.32%">
		<p>Sneaker</p>
		</td>
		<td style="width:9.5%">
		<p>1</p>
		</td>
		<td style="width:13.36%">
		<p>1d6</p>
		</td>
		<td style="width:8.74%">
		<p>12+</p>
		</td>
		<td style="width:7.16%">
		<p>12+</p>
		</td>
		<td style="width:7.18%">
		<p>15+</p>
		</td>
		<td style="width:6.58%">
		<p>13+</p>
		</td>
		<td style="width:5.72%">
		<p>14+</p>
		</td>
		<td style="width:4.86%">
		<p>10+</p>
		</td>
	</tr>
	<tr>
		<td style="width:18.58%">
		<p>1,325</p>
		</td>
		<td style="width:18.32%">
		<p>Prowler</p>
		</td>
		<td style="width:9.5%">
		<p>2</p>
		</td>
		<td style="width:13.36%">
		<p>2d6</p>
		</td>
		<td style="width:8.74%">
		<p>12+</p>
		</td>
		<td style="width:7.16%">
		<p>12+</p>
		</td>
		<td style="width:7.18%">
		<p>15+</p>
		</td>
		<td style="width:6.58%">
		<p>13+</p>
		</td>
		<td style="width:5.72%">
		<p>14+</p>
		</td>
		<td style="width:4.86%">
		<p>10+</p>
		</td>
	</tr>
	<tr>
		<td style="width:18.58%">
		<p>2,650</p>
		</td>
		<td style="width:18.32%">
		<p>Stalker</p>
		</td>
		<td style="width:9.5%">
		<p>3</p>
		</td>
		<td style="width:13.36%">
		<p>3d6</p>
		</td>
		<td style="width:8.74%">
		<p>11+</p>
		</td>
		<td style="width:7.16%">
		<p>11+</p>
		</td>
		<td style="width:7.18%">
		<p>14+</p>
		</td>
		<td style="width:6.58%">
		<p>12+</p>
		</td>
		<td style="width:5.72%">
		<p>13+</p>
		</td>
		<td style="width:4.86%">
		<p>9+</p>
		</td>
	</tr>
	<tr>
		<td style="width:18.58%">
		<p>5,300</p>
		</td>
		<td style="width:18.32%">
		<p>Skulker</p>
		</td>
		<td style="width:9.5%">
		<p>4</p>
		</td>
		<td style="width:13.36%">
		<p>4d6</p>
		</td>
		<td style="width:8.74%">
		<p>11+</p>
		</td>
		<td style="width:7.16%">
		<p>11+</p>
		</td>
		<td style="width:7.18%">
		<p>14+</p>
		</td>
		<td style="width:6.58%">
		<p>12+</p>
		</td>
		<td style="width:5.72%">
		<p>13+</p>
		</td>
		<td style="width:4.86%">
		<p>9+</p>
		</td>
	</tr>
	<tr>
		<td style="width:18.58%">
		<p>10,600</p>
		</td>
		<td style="width:18.32%">
		<p>Needler</p>
		</td>
		<td style="width:9.5%">
		<p>5</p>
		</td>
		<td style="width:13.36%">
		<p>5d6</p>
		</td>
		<td style="width:8.74%">
		<p>10+</p>
		</td>
		<td style="width:7.16%">
		<p>10+</p>
		</td>
		<td style="width:7.18%">
		<p>13+</p>
		</td>
		<td style="width:6.58%">
		<p>11+</p>
		</td>
		<td style="width:5.72%">
		<p>12+</p>
		</td>
		<td style="width:4.86%">
		<p>8+</p>
		</td>
	</tr>
	<tr>
		<td style="width:18.58%">
		<p>21,200</p>
		</td>
		<td style="width:18.32%">
		<p>Backstabber</p>
		</td>
		<td style="width:9.5%">
		<p>6</p>
		</td>
		<td style="width:13.36%">
		<p>6d6</p>
		</td>
		<td style="width:8.74%">
		<p>10+</p>
		</td>
		<td style="width:7.16%">
		<p>10+</p>
		</td>
		<td style="width:7.18%">
		<p>13+</p>
		</td>
		<td style="width:6.58%">
		<p>11+</p>
		</td>
		<td style="width:5.72%">
		<p>12+</p>
		</td>
		<td style="width:4.86%">
		<p>8+</p>
		</td>
	</tr>
	<tr>
		<td style="width:18.58%">
		<p>40,000</p>
		</td>
		<td style="width:18.32%">
		<p>Slayer</p>
		</td>
		<td style="width:9.5%">
		<p>7</p>
		</td>
		<td style="width:13.36%">
		<p>7d6</p>
		</td>
		<td style="width:8.74%">
		<p>9+</p>
		</td>
		<td style="width:7.16%">
		<p>9+</p>
		</td>
		<td style="width:7.18%">
		<p>12+</p>
		</td>
		<td style="width:6.58%">
		<p>10+</p>
		</td>
		<td style="width:5.72%">
		<p>11+</p>
		</td>
		<td style="width:4.86%">
		<p>7+</p>
		</td>
	</tr>
	<tr>
		<td style="width:18.58%">
		<p>80,000</p>
		</td>
		<td style="width:18.32%">
		<p>Viper</p>
		</td>
		<td style="width:9.5%">
		<p>8</p>
		</td>
		<td style="width:13.36%">
		<p>8d6</p>
		</td>
		<td style="width:8.74%">
		<p>9+</p>
		</td>
		<td style="width:7.16%">
		<p>9+</p>
		</td>
		<td style="width:7.18%">
		<p>12+</p>
		</td>
		<td style="width:6.58%">
		<p>10+</p>
		</td>
		<td style="width:5.72%">
		<p>11+</p>
		</td>
		<td style="width:4.86%">
		<p>7+</p>
		</td>
	</tr>
	<tr>
		<td style="width:18.58%">
		<p>185,000</p>
		</td>
		<td style="width:18.32%">
		<p>Anklebiter</p>
		</td>
		<td style="width:9.5%">
		<p>9</p>
		</td>
		<td style="width:13.36%">
		<p>9d6</p>
		</td>
		<td style="width:8.74%">
		<p>8+</p>
		</td>
		<td style="width:7.16%">
		<p>8+</p>
		</td>
		<td style="width:7.18%">
		<p>11+</p>
		</td>
		<td style="width:6.58%">
		<p>9+</p>
		</td>
		<td style="width:5.72%">
		<p>10+</p>
		</td>
		<td style="width:4.86%">
		<p>6+</p>
		</td>
	</tr>
	<tr>
		<td style="width:18.58%">
		<p>290,000</p>
		</td>
		<td style="width:18.32%">
		<p>Anklebiter, 10<sup>th</sup> level</p>
		</td>
		<td style="width:9.5%">
		<p>10</p>
		</td>
		<td style="width:13.36%">
		<p>9d6+2</p>
		</td>
		<td style="width:8.74%">
		<p>8+</p>
		</td>
		<td style="width:7.16%">
		<p>8+</p>
		</td>
		<td style="width:7.18%">
		<p>11+</p>
		</td>
		<td style="width:6.58%">
		<p>9+</p>
		</td>
		<td style="width:5.72%">
		<p>10+</p>
		</td>
		<td style="width:4.86%">
		<p>6+</p>
		</td>
	</tr>
	<tr>
		<td style="width:18.58%">
		<p>395,000</p>
		</td>
		<td style="width:18.32%">
		<p>Anklebiter, 11<sup>th</sup> level</p>
		</td>
		<td style="width:9.5%">
		<p>11</p>
		</td>
		<td style="width:13.36%">
		<p>9d6+4</p>
		</td>
		<td style="width:8.74%">
		<p>7+</p>
		</td>
		<td style="width:7.16%">
		<p>7+</p>
		</td>
		<td style="width:7.18%">
		<p>10+</p>
		</td>
		<td style="width:6.58%">
		<p>9+</p>
		</td>
		<td style="width:5.72%">
		<p>9+</p>
		</td>
		<td style="width:4.86%">
		<p>5+</p>
		</td>
	</tr>
	<tr>
		<td style="width:18.58%">
		<p>500,000</p>
		</td>
		<td style="width:18.32%">
		<p>Anklebiter, 12<sup>th</sup> level</p>
		</td>
		<td style="width:9.5%">
		<p>12</p>
		</td>
		<td style="width:13.36%">
		<p>9d6+6</p>
		</td>
		<td style="width:8.74%">
		<p>7+</p>
		</td>
		<td style="width:7.16%">
		<p>7+</p>
		</td>
		<td style="width:7.18%">
		<p>10+</p>
		</td>
		<td style="width:6.58%">
		<p>9+</p>
		</td>
		<td style="width:5.72%">
		<p>9+</p>
		</td>
		<td style="width:4.86%">
		<p>5+</p>
		</td>
	</tr>
	<tr>
		<td style="width:18.58%">
		<p>605,000</p>
		</td>
		<td style="width:18.32%">
		<p>Anklebiter, 13<sup>th</sup> level</p>
		</td>
		<td style="width:9.5%">
		<p>13</p>
		</td>
		<td style="width:13.36%">
		<p>9d6+8</p>
		</td>
		<td style="width:8.74%">
		<p>6+</p>
		</td>
		<td style="width:7.16%">
		<p>6+</p>
		</td>
		<td style="width:7.18%">
		<p>9+</p>
		</td>
		<td style="width:6.58%">
		<p>8+</p>
		</td>
		<td style="width:5.72%">
		<p>8+</p>
		</td>
		<td style="width:4.86%">
		<p>4+</p>
		</td>
	</tr>
</tbody>