Generating Quick Descriptions of Henchmen

I know some of you already do not give your PCs full stats of their hired henchman.  I did during my play-by-post game, and it ended up that if the party had enough money from their last adventure, they would churn through stat blocks of level 0s, looking for ubermensches.

 

Seeing as how I might be playing the Sinister Stone of Sakkara soon, I wanted a way to cut down on some of that without leaving the players totally blind, so I whipped up a table that should give some good hints as to what the stats are like without opening the kimono entirely:

This henchman looks ....
(Highest two stats above 10)

STAT STR DEX CON INT WIS CHA
STR Strong          
DEX Swift Quick        
CON Sturdy Tenacious Hardy      
INT Fierce Cunning Focused Studious    
WIS Powerful Canny Stoic Clever Wise  
CHA Attractive Charming Jovial Witty Friendly Charismatic

But...
(Lowest two stats below 10)

STAT STR DEX CON INT WIS CHA
STR Weak          
DEX Slow Clumsy        
CON Sickly Fat Withered      
INT Haggard Dimwitted Frail Stupid    
WIS Craven Inattentive Weak willed Gullible Foolish  
CHA Cruel Dull Crass Boring Mean Rude

 

 

Here are some example stat blocks and how they might be described:

Examples  
STR: 15 (+1)
DEX: 9 (+0)
CON: 9 (+0)
INT: 11 (+0)
WIS: 7 (-1)
CHA: 13 (+1)
This henchman looks attractive but inattentive (or weak willed)
STR: 10 (+0)
DEX: 10 (+0)
CON: 14 (+1)
INT: 12 (+0)
WIS: 17 (+2)
CHA: 14 (+1)
This henchman looks friendly (or stoic)
STR: 8 (-1)
DEX: 14 (+1)
CON: 17 (+2)
INT: 12 (+0)
WIS: 5 (-2)
CHA: 10 (+0)
This henchman looks tenacious but craven
STR: 12 (+0)
DEX: 7 (-1)
CON: 11 (+0)
INT: 17 (+2)
WIS: 9 (+0)
CHA: 9 (+0)
This henchman looks fierce but inattentive (or dull)
STR: 8 (-1)
DEX: 10 (+0)
CON: 12 (+0)
INT: 7 (-1)
WIS: 11 (+0)
CHA: 12 (+0)
This henchman looks jovial but haggard

I had a similar experience when I rolled henchmen in front of the PCs. Great solution, Jard. +1